Table of Contents
Introduction
Iseria is a top tier unit in Epic Seven. She is an Earth Ranger and falls under the sign of Leo. Below we will examine the Pros and Cons of including Iseria in your gameplay, as well as how to best work with her skills in both PvE and PvP contexts. We will also look into the ideal builds and priorities for gamers, including Iseria, on their team.
Pros
Iseria has a high base Attack and Crit Chance. She is a unique unit with the ability to reset any character’s cooldown, allowing them to use their abilities for a second time. She has two skills with a defense break and can dispel all buffs, defense breaks, and make opponents unbuffable with her third skill.
Cons
Iseria has no AoE attacks. As well, she needs to be paired with specific units, and her strengths only suit an offensive PvP team. She would not work well on a defensive PvP team.
Skill Summary
Skill 1(S1): Refined Flower
Refined Flower is Iseria’s first skill. It is an ability that throws swords at the enemy, which also has a 35% chance of decreasing your enemies’ defense for two turns. Refined Flower has a multiplier of 0.95 to 1.9.
Soul Burn Effect increases your effect chance by a whopping 50% as well as increases the damage dealt. Please note that her Soul Burn Effect does not trigger a Dual Attack.
It might also be worth noting that Iseria can apply a defense break for two turns with her normal attack. It begins with a 50% chance, but this can be increased to 100% using Soul Burn. As well, it’s multiplier is decently high, allowing for the possibility of Iseria dealing a powerful amount of damage with only ten souls.
Skill 2(S2): Oathkeeper
Oathkeeper is Iseria’s second skill and likely the one she is most well-known for. It allows you to reset the skill cooldown of any ally, excluding a caster with light energy. Oathkeeper grants you an extra turn and has a cooldown period of six turns. This ability makes Iseria ideal to pair with units who have an initial starting cooldown or who have longer cooldown times on their skills.
Skill 3(S3): Full Bloom
Full Bloom is Iseria’s third skill. It attacks enemies with a giant magic sword resulting in the dispelling of all buffs, a decrease in their defense, and the prevention of them from being buffed again for the next two turns. This skill is unique in the game. No other unit can dispel all buffs, cause a break in defense, and also leave an opponent unbuffable with the use of a single skill. This being said, Iseria’s base Effectiveness is 0%, which means you will need to increase this to make proper use of this ability. Full Bloom has a multiplier of 1.8 and cools down in five turns.
PvE
With her one of a kind skillset, Iseria can handle most PvE content that doesn’t exclusively fire enemies. Her Full Bloom dispels, unbuffable, and defense break is undoubtedly the best skill to use when facing Azimanak. Iseria is also a fantastic defense breaker when it comes to Banshee or Golem.
In addition to this, Iseria is one of the highest raid morale units in the game. She handles single-target bosses like Arakahan, Vera, and Queen with ease. She can also help cheese Abyss alongside units like Tama, Angelica, or Kiris.
PvP
When it comes to Pvp, Iseria is harder to use on a defense team as Full Bloom can be baited by opponents, but also because Oathkeeper is hard to target. In an offense team, she is strong.
Iseria is usually run alongside units that have longer than usual cooldowns for their skills, including Tamarinne and D. Corvus. She can allow units to use their abilities from the start and can also apply dispel, unbuffable, and defense break to a unit in a single move. That extra turn from Oathkeeper comes in handy as well.
Iseria can easily be paired with specific units that have longer cooldowns on their own marquee skills. Oathkeeper can be used to allow, for example, Watcher Schuri to pop off and kill one more opponent, and likewise can be used alongside Krau so that he can repeat his third skill.
PvP Combo Suggestions
Iseria, combined with Tamarinne, is one of the most potent unit combinations for an offensive combo. Iseria at her highest speed will get first turn.
Oathkeeper with Tamarinne
If Oathkeeper is used on Tamarinne, then Tamarinne can use her transform on her first turn. Iseria can then use Full Bloom to break the defense of an opponent and prevent them from buffing.
Tamarinne can then, on her turn, use her Idol form that cleanses all debuffs from the team. Follow this up with her second ability, giving the entire team an Attack Buff and +50% Combat Readiness, which will, in turn, allow your final two slower and heavier DPS units to strike before your enemies can.
This combo can work with a lot of DPS. It is common to see this combo with a defense breaker and heavy DPS unit like Blood Blade Karin since she will be able to get in one kill and take a new turn if anyone survives. This combo also works well with Arbiter Vildred.
The Iseria-Tamarinne team is particularly strong against Dizzy or Stall Teams. But you may find that at higher rankings, like Champion or above, this combo is gradually becoming less used.
It is common to see a combination of units like Lilias (with Hilag Lance) or Basar with godspeed. These sorts of combinations can significantly impact your Combat Readiness and mess up your turn ordering.
The Iseria-Tamarinne team is strong against a team with just one or two threats. Combat becomes a lot riskier with this combination against teams filled with high damage bruisers like Seaside Bellona, Charles, Martial Artist Ken, or Arbiter Vildred.
Build
When dealing with the PvE components of the game, and focusing on Speed/Crit or Speed/Hit:
The gear you are going to want is the C.Dmg Necklace, Attack Ring, and Speed Boots.
Your stat priority should be speed, followed by an attack, followed by Crit Damage, followed by Crit Rate, and then finally Effectiveness.
Artifacts
The artifact you are aiming for is Song of Stars because this works nicely with Iseria’s defense break. The target debuff will be the cherry on top, and your entire team will be able to deal more damage to your enemies.
When it comes to enhancing your skills, you should prioritize Full Bloom (with at least +3), followed by Oathkeeper (with at least +2) and then Soul burn (with +4).
When dealing with the PvE and focusing on Speed/Immunity
You’re going to want the HP Necklace, Effectiveness Ring, and once again the Speed Boots.
Stat Prioritization
Your stats should be prioritized with speed being first, Hit Points second, and Effectiveness third.
Once again, the artifact you’re going to want is the Song of Stat.
Skill Enhancement
And your skill enhancement priorities are going to be the same as above, Full Bloom first (with at least +3), followed by Oathkeeper (with at least +2) and then Soul burn (with +4).
Should I Pull Iseria?
As mentioned above, the Iseria-Tamarinne team is no longer the must-have combination in PvP. This being said, it is still a useable combination. And Iseria is still an incredibly strong unit, in particular, because of her unique ability, which works both in PvE and PvP.